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Ray 275

Ray's standard loadout:

Ray Gun

Shoots an energy round. Uses heat instead of reloadable ammunition.

Aims down sights for more accuracy.

SHIFT Jetpack

Limited fuel, recharges over time.


Ray's keystone cards:

Q Pulse Turret

A small, automated defense device.

Q First Aid Station

A small device that heals nearby allies.

Q Phase Walk

Temporarily enter an invulnerable state between dimensions.


Ray's rarest cards:

Ammo Station

ray

Resupplies nearby allies with ammo over time.

30s

Shielded Gizmos

ray

+ 25 Shields for your devices.

50s

UFO

ray

Flying, slow-firing, lifts allies.

40s